Level 9
Bonus Mechanics for Characters
5
Available Affixes
Asajj Ventress
- Whenever an enemy is Stunned, Asajj Ventress takes a bonus turn.
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Master Qui-Gon
- Whenever Master Qui-Gon attacks out turn, they gain a stack of Heal Over Time and Protection Over Time for 2 turns and they inflict target enemy with Protection Disruption for 1 turn.
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Nightsister Spirit
- Whenever Nightsister Spirit gains Foresight, they also gain +20% Turn Meter and Protection Up (20%).
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K-2SO
- Whenever K-2SO loses Taunt, remove 50% Turn Meter from all enemies.
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Captain Enoch
- At the start of battle and if Captain Enoch is in the Leader slot, all other Imperial Remnant allies are immune to critical hits until he is defeated, and he gains 50% Max Health and Protection. Whenever Captain Enoch is critically hit, Tank allies Taunt for 1 turn.
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Luthen Rael
- Whenever Luthen summons a Rebel Trooper:
- Axis Bonus: Whenever an ally takes a turn, enemies lose a stack of Explosive Trap. Whenever Explosive Trap detonates, inflict all enemies with Protection Disruption for 2 turns, which can't be copied, dispelled, or prevented.
- Curator Bonus: Whenever a Rebel Trooper ally is summoned, all Rebel Figher allies gain Riposte until the Rebel Trooper has been defeated.
Whenever an ally attacks out of turn, they deal 35% more damage.
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Stormtrooper
- Whenever Stormtrooper loses Taunt, remove 50% Turn Meter from all enemies.
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Morgan Elsbeth
- Whenever another ally uses an ability on their turn, Morgan Elsbeth assists (limit once per turn) dealing 50% more damage.
Dark Trooper
- Whenever Dark Trooper critically hits an enemy, Dark Trooper gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.
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Nightsister Zombie
- Whenever Nightsister Zombie Taunts, she gains 10% Defense (stacking) until the end of encounter, and all Nightsister allies gain Offense Up and Tenacity Up for 2 turns.
Whenever Nightsister Zombie is defeated, inflict all enemies with Healing Immunity and Buff Immunity for 2 turns, which can't be evaded.
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Death Trooper (Peridea)
- Whenever Death Trooper (Peridea) critically hits an enemy, Death Trooper (Peridea) gains Damage Immunity for 1 turn, which can't be copied, 25% Turn Meter, and Blinds that enemy for 1 turn, which can't be evaded or resisted. If the enemy was Target Locked, Death Trooper (Peridea) also gains Protection Up (100%, stacking), Retribution, and Speed Up for 2 turns.
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Plo Koon
- At the start of Battle, Plo gains 100% Defense and Max Health and Protection.
Whenever Plo Koon uses his Basic ability, he deals 25% bonus True damage based on his Max Health, which can't be evaded. Whenever another ally uses an ability while buffed on their turn, Plo assists.
Whenever Plo uses a Special ability, Stun all enemies for 1 turn, which can't be evaded.Whenever Plo gains Defense Up, he also gains 5% Max Health (stacking) until the end of encounter. Whenever Defense Up expires, he Taunts and gains Damage Immunity for 1 turn and inflicts Ability Block to all enemies for 2 turns, which can't be evaded.
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Cassian Andor
- Cassian Andor has +5% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 15%.
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Pao
- At the start of battle, all allies gain 100% Max Health and Max Protection and are immune to Healing Immunity.
Whenever Pao assists, he deals bonus massive damage, which can't be evaded, and all allies recover 10% Health.
Whenever Pao uses Special ability, he Shocks all enemies for 2 turns, which can't be evaded.
Whenever Pao uses a Basic ability on his turn, he Stealths and gains Defense Penetration Up for 1 turn and inflicts target enemy with Offense Down for 1 turn, which can't be evaded.
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Eeth Koth
- At the start of battle, Galactic Republic Jedi allies gain 100% Offense and 20 Speed, and are immune to Buff Immunity. Eeth gains 100% Max Health and Protection.
If the Leader is a Galactic Republic Jedi, whenever they take damage, Eeth Taunts and gains Foresight until he evades.
Whenever Eeth evades an attack, he gains 10% Turn Meter and all Galactic Republic Jedi allies recover 20% Health and Protection.
Whenever Eeth uses a Special ability, he gains 10% Turn Meter, Blinds all enemies for 2 turns, which can't be evaded, and all Galactic Republic Jedi allies recover 20% Health and Protection and gain Protection Up (50%) for 2 turns.
Whenever Eeth uses a Basic ability, Daze target enemy for 2 turns, which can't be evaded.
Whenever a Galactic Republic Jedi ally gains Foresight, all Galactic Republic Jedi allies gain 20% Turn Meter and recover 20% Health and Protection.
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Shaak Ti
- Whenever Shaak Ti attacks out of turn, they recover 20% Health and Protection and all other allies with Retribution assist.
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Moff Gideon
- Whenever Moff Gideon is inflicted with a debuff or gains a buff, he gains a stack of Insight and Stealths for 1 turn. Whenever he gains 4 stacks of Insight, he gains 100% Turn Meter.
Whenever an Imperial Remnant ally is inflicted with a debuff, they recover 10% Health and Protection.Whenever an enemy is inflicted with Armor Shred, Blind all enemies for 1 turn, which can't be evaded or resisted.
Whenever he uses Subversive Volley, he deals bonus Massive Damage to all enemies, which can't be evaded.
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Reroll Costs
1 Reroll
200K
20
2 Rerolls
200K
20
3 Rerolls
400K
40
4 Rerolls
400K
40
5+ Rerolls
800K
80
Upgrade Costs
2M
75
100
Dismantle Result
2.5M
300
140
20